If anyone wishes to take a look, I have a shared public link of one such animation: /2JH8Q4w Often my attempts at fixes seemed to accomplish something, and but then the problem would quickly return, making the animation virtually worthless. I tried clearing out the cache, turning off the computer, or switching back and forth to wireframe, or shaded, but with no visible lines. The Selection Display Style is set to "Simple" and the Transparency Effect is set to "Better Performance." The Anti Aliasing, Ambient Occlusion, Object Shadow, Ground Shadow, Ground Reflection are all set to Off. The GPU Driver API is a DirectX 9.0, the GPU Driver Version is 9., and the driver date is. I have an Intel(R) HD Graphics, 32 MB Integrated card. If I publish the animation, the transparency problems show up there as well.Īn AutoDesk person looked at my site (Windows 10), and thought the problem wasn't my graphics card. But in the Animation Tab, the opacity of parts would fall off, or they might start out right, but then go transparent - often within seconds of running a storyboard. Things always look fine in the Model Tab, where everything is 100% opaque, and with the Visual Style set to shaded with visible lines. I've been working with animations with Fusion 360 for over a year, and in the past two weeks, this transparency problem has suddenly appeared, destroying the value of my animation work. I seem to have the same problem as mukha.
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